Dehydration
As little as 2 percent dehydration will have a negative effect
on your race performance
Definition
Excessive loss of bodily fluids. Symptoms include thirst, dizziness,
weakness and nausea. Serious dehydration can lead to cramps, chills
and disorientation.
Remedies:
Stop running, get to a cool place and drink plenty of fluids.
Of
course, the point is not to become dehydrated in the first place.
Everyone's fluid needs vary. You know you're getting enough if
you void large volumes of pale urine at least six times a day
(note: B vitamins turn urine yellow-green).
To
determine how much liquid to take during a run or race, you need
to know your sweat rate, and that can vary between 1 and 4 quarts
per hour. Weigh yourself nude before a timed training run, and
then again after. One pound of weight loss equals 1 pint of water
loss. Calculate your sweat rate and use this to determine your
fluid needs during a run or race.
For
example, if you lose 2 pounds during an hour run, that's 2 pints
or 32 ounces. Thus, you need 8 ounces of water or sports beverage
every 15 minutes. (Performance note: As little as 2 percent dehydration
will have a negative effect on your race performance.)
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